Leaning on one another’s skills and class abilities to unleash a balanced attack against waves of monsters is a key to success.
I’ve seen players perish multiple times attempting to activate these when a massive attack is about to hit or a trap is set to activate. If successful though, the result is almost always worth it. While the cooldown can be high, activating them can rain down arrows, slow enemies within an area, offer shields to allies, and more, with each player having access to one co-op power depending on their chosen weapon.
It offers both light and heavy attacks, coupled with a call-back attack that pulls in all the arrows you have shot to deal a blast of damage to anyone in its path. Coupled with the weapon, players also have a handy dodge for either pin-point escapes from damage or simply kiting enemies.
from Thunder Lotus Games hopes you have enough drive to repeatedly fight through the afterlife as well as a taste for cooperation. Mentioning roguelike nowadays means Hades inevitably comes up in the conversation, but this isn’t going for that kind of narrative-focused experience but leaning heavily into the multiplayer aspect. For good reasons too; without the cooperative element, I would imagine 33 Immortals
These fights are brutal, even with 11 teammates, as waves of enemies must be defeated before the Holy Fire consumes everything. Victory grants a Legendary Relic, a crucial boost for the final fight. After several runs, I learned that teleporting to help other groups before ascending increases everyone’s chances—more relics mean a stronger team against Lucifer.
A unique boss duo awaits at the end of Purgatory too, while the upcoming dungeon set in heaven should deliver the final fight against God for those who are worthy.
The game’s dependence on teamwork is a double-edged sword—success feels earned, but failure can often be out of your control.
The above-mentioned Dark Woods is a staging ground outside the realm of Inferno, free of enemies, and where you’ll be able to upgrade your Soul for its next run by speaking to some notable literary characters.
The focus on cooperative play is seen everywhere. Finding a healing point and using it costs resources, but it also heals nearby allies for a smaller amount. This means it’s more economical to get together and heal as a group than simply wasting money for a solo boost.
It’s an experiment in structured chaos, and for those willing to embrace the unpredictability, it’s an experience worth diving into.
Adding to that, if you’re itching to play with a wider group of friends than three, unfortunately, four player parties are the maximum you can achieve right now, letting you matchmake into 33-player rounds with the 33 Immortals Gameplay group as if this is a co-op battle royale.
The studio is already teasing a third gate for runs that will take place in a heavenly land, but this is slated to arrive later in 2025.
Try to guess the video game: In the input field, type a question that could be answered "yes" or "pelo". You can ask up to 20 questions before the game is over.
Mass multiplayer dungeon diving being its primary strength can also be a pitfall if not enough players end up being available to sustain it in a few months’ time. Game Pass is a valuable launch platform in this regard, but not having a Steam version may hurt the game more than a little.
makes sure you feel every decision, every mistake, and every moment of triumph has weight on your soul. oito 33 Immortals 33 Immortals is a bold take on the roguelike genre, but its large-scale co-op is both a thrill and a challenge. When teamwork clicks, going against divine judgement it’s an otherworldly experience—but when it doesn’t, runs can feel chaotic and frustrating for solo players.
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